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Published on October 19, 2007 By Mumblefratz In Metaverse

This is where we will keep all the rules used for the Metaverse League (MVL). The point is to have a single place where all rules are defined and so there's a single place where people can refer to resolve all question.

I will continually update this OP to reflect the current state of rules that we have all agreed to. The point is to make this as simple and concise as possible. As we have seen argument and upset occurs when different people have different interpretations of what has been agreed. Keeping these rules as simple and short as possible will help reduce potential conflict.



Rule 1) Rule changes are not allowed in the middle of a round. If an unanticipated situation develops in the middle of a round all effort should be made to deal with it as consistently as possible based on current rules and precedent. In the hopefully rare cases this is not possible the Commissioner will make an arbitrary ruling on how the matter will be resolved for the current round. Once the round is over then the issue can be revisited and a more permanent solution can be decided by the members of the League. Note that this arbitrary ruling can only be made by the Commissioner. Also the Commissioner is the only person that can grant an exception to any rule, but this power should be used judiciously.

Rule 2) Team Size. People may join the League and start playing at pretty much anytime. In the middle of a round a new player should be randomly assigned a new team by either the Commissioner or Vice Commissioner. The only limitation is that at any point in time no team should have more than one more player than any other team.

Also people may have to announce that they can't submit during a round. This can be treated using the scoring rules related to non-submission or if it's early in the round the teams could be re-balanced by the Commissioner. The decision to re-balance or not, and if so who to move, is soley the decision of the Commissioner.

The ideal team size is 5 since it provides some protection against an unforeseen non-submittal without being too unweildly. Team size at the beginning of a round should never be less than 4 or more than 6.

Rule 3) Honor System. Each round of play consists of a game (or games) of randomly selected settings and victory conditions. Very few of the required settings can be verified, namely galaxy size and victory condition. The fact that all other settings cannot be verified requires the league to operate on the honor system.

From time to time various versions of the game may exhibit a bug that temporarily allows some particular exploit. When and if this happens people should make sure the league is aware of the situation but no rule will be made to prohibit the particular exploit other than the same honor system that ensures everyone is playing the same game.

A final point about the honor system is that abuse of the honor system doesn't debase a single game played by a single player but debases every game played by every player. When seen in this light I'm sure that no one would be tempted to risk shaking the foundation of the league just to gain a miniscule benefit by intentionally bending a setting or rule. Also everyone should realize that honest mistakes do happen and if occasionally someone makes a mistake in a required game setting that it's no real big deal.

A corollary to the fact that only galaxy size and victory condition can be verified, along with the practice of taking a game submitted to the metaverse but not submitted to the league as a persons "intended" league submission, results in the rule that people should not have games submitted to the metaverse under their league character that might be confused with a legitimate league game. Note that clearly once a player has made a submission for the current round there can be no such confusion.

Honor System Addendum

The deliberate and determined use by a Player, with full knowledge and intent, of repeatedly and excessively, exploiting bugs, quirks, or other miscellanea in a game to achieve an outcome not normally possible is hereby prohibited in the MVL.

Rule 4) Reported Difficulty Levels and Race Customization in MVL Games

Every MVL player is honor bound to ensure that the effective difficulty of any game they submit is accurately represented by the games posted difficulty. To support this requirement the following guidance is provided.

External modification of any game related files are prohibited in MVL games.

In-game modification of opponent characteristics is prohibited in MVL games. The only choices allowed are the selection of opponents from among the default standard races and default custom race and the selection of their difficulty levels.

All opponent starting relations must be set to "Unknown".

DA games must be set to Allow Surrenders.

Rule 5) MVL Member Behavior

In the case where a MVL member has been found to be cheating, being overly disruptive, or detrimental to the League in some form, the commissioner is free to levy the following punishments as he deems necessary and appropriate. Such punishments may include; the loss of a team Captaincy or other MVL Administrative Position, the loss of the Player's points earned in a particular Round, forcing the Player to sit out a Round, or any other temporary punishment deemed appropriate.

For anything deemed worthy of a permanent ban from the league then besides the recommendation of the commissioner it should also require the consensus of the captains and other MVL administrators to make the ban permanent. Once banned then continued disruption of MVL threads and activities will be appropriately reported to forum authorities.



Scoring

A team's score consists of the sum of "base" scores plus individual and team bonus points.

Base Score

A player's base score is simply 2 points for a win of the designated type, 1 point for a win of the wrong type and 0 points otherwise. A team’s base score is the sum of the four top player base scores submitted. This is done so that a team having more players has no advantage over a team with fewer players.

There are two types of rounds that are treated slightly differently. One is a “Single Victory” type round where all players play for the same victory condition. The other is an “All Victories” type round where each team must submit at least one game of each of the 4 different victory types.

Non-Submission

In the Single Victory round if a player neglects to submit a game then there is no issue as long as the team still has at least four other players that submitted a game. However, if the team only had four players to begin with then they would be missing one potential contribution to the team’s base score. If this non-submission is pre-announced (this is highly encouraged), then either the Commissioner or Vice Commissioner may randomly select another member of the team to submit another game to count towards the teams base score.

In the case where no notice is given, if the player has a single game that fits the rounds criteria as to date, galaxy size and victory condition posted to the Metaverse but not yet submitted to the league then that game will be presumed to be submitted "automatically" to the league during the last minute of the round. If there are more than one qualifying game posted to the metaverse under the players MVL character than the game with the highest score/year ratio will be the game submitted to the league. If two or more games have identical score/year ratios then the submitted game shall be randomly selected from these games by the commissioner or vice commissioner whichever is not a memeber of the team in question. Note that players should make sure that any games that "appear" to match the current rounds criteria posted to the MV do indeed satisfy all the current rounds criteria. This can always be accomplished by simply waiting until your official has been made before posting a game to the MV that might otherwise be confused with the current MVL game.

In the case where no notice is given, and if other members of the team have other games that satisfy the round’s criteria that have already been submitted to the metaverse then either the Commissioner or Vice Commissioner may randomly select one of these games to count towards the teams base score. In this case the team should identify *all* such games that satisfy the round’s criteria for possible selection not simply the *best* such game.

If the non-submission is not pre-announced and the team has no “extra” qualifying games then the team gets credit only for the number of base scores properly submitted.

Note that a team of 5 players with two players that failed to submit a game would be in a similar situation as described above and the same rules apply. The same is true with 6 players and 3 non-submissions, etc. It is also possible for a team to be more than one submission short of the required total of 4 in which case the same rules can be applied to possibly allow the team to make up for more than one non-submission.

Finally these same rules apply in the case of an All Victories round but with an extra qualification. This extra requirement is that in an All Victories round each team is required to submit at least one game of each victory type. In this case the team may be required to use an “extra” game as described by the rules above that duplicates the victory type of an already submitted game. In this case for base scoring purposes that game would have to be considered a 1 point victory of the wrong type. Note that such a game could still receive individual and team bonus points based on the correct victory category.

Individual Bonus Points

In the case of a Single Victory round a single bonus point is granted for the 4 top scoring games and the 4 fastest games.

In the case of an All Victory round a single bonus point is given to the top score and the fastest game in each of the 4 different victory conditions.

The fastest games are determined by the number of years reported by the metaverse. Game speed ties are broken by score and score ties are broken by speed. Any games tied in both speed and score will be left unbroken and both players will receive the identical bonus.

Team Bonus Points

All team bonus points are based on the average of the team’s submitted games. Just as in the individual bonus point case only wins of the correct type are counted. The 1st place team receives 2 points and the 2nd place team receives 1 point in the following categories.

Team Score

Team Speed (speed of game reported by metaverse)

Team Submission (number of days into the round before game is submitted to the league)

Any teams tied in any team bonus category receive the same bonus. However, any fractional result is not subject to rounding and any tie must be exact.



MVL Voting Rules

1. Any MVL member can call for a vote among any number of competing proposals which must be seconded by two other MVL members to be considered official.

2. All votes will occur in the Galciv II Metaverse Leagues forum at the Core and notice must also be given in the current MVL Round thread.

3. All votes should run for a period of time specified in the OP of the voting thread. This period should be no shorter than 1 week or longer than 3 weeks. It's encouraged but not required that votes should be completed before the start of the next round of play if at all possible.

4. A valid vote requires participation by at least 50% of active MVL members. An abstention counts as participation. A proposal requires 60% or more of the cast ballots to be accepted. If less than 60% is achieved by any one proposal there will be a runoff between the two most popular options. The winner of the runoff will be the proposal that achieves a simple majority of votes cast with no quorum requirement.

5. Editing of your vote is allowed although any changes should be made in such a way as to make it obvious that a change has occured.

6. Once the time specified for the vote expires the thread will be locked to maintain an accurate record of the vote. The results of any vote are final and can only be changed by a subsequent official MVL vote.

Rules accepted by Consensus

From time to time minor issues may crop up that may not warrent the full attention of the League. In such cases a limited number of members may discuss the issue and come to some agreement. As long as no member of the league voices any objection to such an agreement and as long as such an agreement has been posted in a prominent thread (the current round thread or the MVL Rule thread) for a period of one week then that rule will be considered to be "official" by the league.

Besides any MVL member voicing an objection to the proposed rule, thereby invalidating the proposal, any member could also move to have a vote taken on the proposal which, as specified in our voting rules, requires a vote be taken as long as the motion is seconded by two other MVL members.



Last update Mar 28, 2008. Added Race Configuration Rule and Honor System Addendum

 


Comments (Page 10)
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on Dec 12, 2007

Firebender - Care to explain yourself? What is this comment supposed to mean?


Nothing.


I couldnt quite understand that either. What exactly were you trying to say?

Kzinti empire2.JPG Sentient species taste better...
on Dec 12, 2007
I couldnt quite understand that either. What exactly were you trying to say?

Although I don't understand the reference either I'm sure it was an attempt at humor albeit probably mis-guided. In any case I'm sure our young friend meant no harm.
on Dec 12, 2007
He was saying that the "evil" part of Elwood was shining through, but he hasn't yet joined the Tyranny of Evil...

Sort of like if I had a penchance the throw up hairballs and wave my butt in the air when people walk near me, but I haven't joined the Kzinti Empire.
on Dec 12, 2007
OMG!!

on Dec 12, 2007
Sort of like if I had a penchance the throw up hairballs and wave my butt in the air when people walk near me, but I haven't joined the Kzinti Empire.


Hehe! Don't knock it til you've tried it.

Kzinti empire2.JPG Sentient species taste better...
on Dec 13, 2007
Point well taken, let me find my thong
on Dec 14, 2007
Uh. Perhaps it's time to get this thread back on topic, hairballs and thongs notwithstanding.

We had a slight digression about a potential exploit related to a recent Beta version that in all likelyhood will be, or perhaps already is, corrected.

I think this concept should stand as the standard way to deal with these kinds of things which is that things like this should be publicized within the league and that MVL members are bound by the honor system to not use such tactics. I will write up a hopefully simple sentance to cover this happenstance and update the OP accordingly.

In the meantime we do have the tiebreaking points to consider and allow people to give their opinion on. To refresh people's memory I repeat the options here.

1) Break all ties by submission time.

2) Don't break any ties. All qualifying games get the same 1 point.

3) Don't break ties but ties divide the points available to those tied.

4) Break speed ties by score and score ties by speed.

So far it seems that #4 is the most popular although by no means do we have a scientific sample.

I think I can speak for a lot of folks when I say it's really getting time to nail this down. We've tried pretty much every option one way or another and we should be in a position to make a decision based on real live experience.

I think the best way to deal with this is to have a dedicated thread to "vote" in. I have opened up a thread in at the Core for this express purpose. Please check out the MVL Tiebreak Criteria Vote thread over at the Core. This vote is open from now until the start of Round 6. Please read the OP completely and carefully. Also please advertise this among your teammates and friends and encourage them to participate in this vote.

The participation of the previous vote was particularly underwhelming, however these tiebreak questions have gone on long enough that I expect that everyone has formed an opinion on the matter and that everyone would like to finalize this and be done with it.

BTW I didn't vote because the Core has the habit of combining consecutive posts into one post and I didn't want to obscure the OP with my individual vote. I will however cast my vote as soon as some other brave soul has cast the first vote.
on Dec 14, 2007
VOTE FOUR ON THE CORE

This ad is not endorsed by any officer or political party and is only the opinion of this posting
on Dec 14, 2007
Note that I've added a Rule 3) to the OP. It's longer than I'd like but it covers a bit of verbage about the honor system, covers the treatment of the occasional exploit and as a corollary covers the prohibition of games that could possibly be confused with league games under your league character. Please take a moment to read the text and see what I'm talking about.

This last bit has been discussed in the MVL and the AltMeta thread and all in all excludes only a limited set of game types and only excludes them for a very limited time and therefore should not be a major burden to any player. To give folks some example of what I mean that may not have participated in the AltMeta discussion, clearly it's only confusion with the current rounds game that's important and only then until a game has been submitted. Once a game has been submitted for the current round all restrictions are off. If the current round is a medium tech win then if you haven't yet submitted then you only need to avoid medium tech wins unless they satisfy all of the rounds settings. The worst case is an all victory round where you would have to avoid any game of the same galaxy size as the current round unless of course the game does satisfy all of the current rounds settings.

The purpose of this is to allow others to select a game that "looks" like a league game as this months submission in the case where someones real life interfered and they just didn't get to make the submission for this month.
on Dec 14, 2007
VOTE FOUR ON THE CORE

I prefer #2 slightly but 4 is not a bad alternative.

By the way, I'm looking for a clear concensus outcome of this vote. I don't want to jam something down someones throat if we get a very close result. There is always a possibility of having a close outcome particularly when there are more than two choices. I'd like to say here at the outset that if we don't get a clear winner then we should have further discussion and eliminate some of the obvious secondary choices and have a runoff election between the remaining choices.

If this is the result then I would say we should have no problem using whichever method gets the highest number of votes as the method for round 6 and if tied then the tie is broken by the commissoner. After all we've had a different rule for each of the first 5 rounds, if the rule used for the 6th round is perhaps a bit arbitrary then it's not really the end of the world.

Hopefully it doesn't come to this but I just wouldn't want to have the vote come out to something like 7, 6, 6 and 6 and say that was a "mandate" for the method that got 7 votes.
on Dec 14, 2007
agree; a close vote should definitely be open to more discussion. I've never been very content with those that claim to have mandates
on Dec 14, 2007
I don't mean to make this proposal right in the middle of a vote but unfortunately, events have played out that have forced my hand.

I hereby present to the Metaverse League the Proposal for Procedures and Practices concerning New Memberships to the Metaverse League.

General: This proposal is to facilitate the manner in which a new player is introduced, integrated, and allowed to participate in the proceedings of the Metaverse League, henceforth referred to as the "MVL".

Item One- Introduction: A player that makes his/her interest in participating in the MVL by way of posting on a MVL thread, through a Private Message (PM), or other means; is responded to by the Commissioner; or if the situation demands it, the Vice Commissioner; and is randoml y placed on a MVL Team by that Office.

Item Two- Integration: A player that has been placed by the Commissioner's Office must present a 'verbal' assent in the form of a post on the MVL Rulebook thread saying that they have read and understand the standing rules of the MVL. A Player will not be considered a part of a team until such assent is provided. A Player may make an appeal, such as a Private Message affirming assent, to the Commissioner's Office on this matter and be allowed to participate.

Item Three- Participation: A Player that has been placed and has affirmed their assent must contact his/her assigned team within 48 hours of that assent. The Team Captain will then contact the Commissioner notifying the Office that the Player has completed all necessary parts of announcing their choice to participate in the MVL. This Captain Confirmation counts as the time that a new player is considered part of the MVL. An appeal may be made to the Commissioner's Office if a Player is unable to contact his/her team within 48 hours of assent.

Conclusion: This is both to make sure a new player is fully aware of all aspects of the MVL and also as a safety measure to a Team so that it is not penalized by 'no-shows' or non-submissions.
on Dec 14, 2007
we should spam the MVL threads about this vote.

i just voted. it was like voting in GC2... i'd much prefer a 2-tier vote:

should we break ties? if yes, how?

but c'est la vie, it looks like the tide is moving in favor of number four anwyay. on the no side, we could have also voted on how to split ties (a tie for first uses up the second place slot; a tie for first does not use up the second place slot, or other).

i wanted to point this out, but unless there's any real concern on anyone else's part, i don't think it bears back-tracking. i'll be content with whatever is decided on.
on Dec 14, 2007
This is both to make sure a new player is fully aware of all aspects of the MVL and also as a safety measure to a Team so that it is not penalized by 'no-shows' or non-submissions.

I agree with the intent of your proposal but it does seem at least on the surface a little too autocratic. But this is as good a place as any to discuss this.

Basically there are two issues for new people joining the league. The first is that they are generally not totally familiar with the procedures and rules and so submit a game wondering if they can replace it later if they do a better one and things like that. It seems that is the major intent of item 2.

The other issue is that sometimes someone will post a request to join in one thread or another then they get assigned to a team but then they never show up and that leaves the team wondering what to do. This seems to be the primary intent of item 3.

As I said I agree with both intents but some of this sounds a little too much like the soup nazi (if there is anyone on the planet unfamilar with this term just google it and check out the wiki article).

I think I would prefer a "Welcome to the MVL" thread somewhere where the basics of the league are described and from there link to all the important threads related to the MVL. Requiring folks to make a reply to such a thread to "check-in" could possibly satisfy both criteria in one step. First off they would have had to take at least the one extra step and reply to a thread which indicates their true intent to follow through plus it provides a convenient place where we can provide links to all the other threads, the rulebook, the AltMeta-MVL thread, the current round thread, etc.

The thing is that a lot of this can be overwhelming initially to a new player, particularly if we're also asking them to register at the Core and get a password for the team forum. I would like to make this a one stop shopping experience for the new player that can actually help them get on board and definitely not be something that in essence requires potential new members to jump through any extra "hoops" before joining.

The MVL Rulebook while necessary and hopefully helpful can be a little intimidating to new folks. Certainly letting them know it's there for reference is a good thing but people should be able to basically join, submit a game, maybe make a mistake or two but get the hang of it pretty quick. I think the biggest help to a new player is getting them on the Core with access to the team forum and from there they should hopefully get a bit more individual attention to get them started. Also once they know how to post to the teams private forum the team communication issue should be pretty well set.

Perhaps this is a better idea. If we make the criteria of formally joining the league contingent on checking-in to the teams private forum then perhaps this satisfies both criteria at once. The new player will know how to privately communicate with his team and the team should be responsible for making sure he knows what to do. This relieves some of the burden on the new guy and spreads it out a bit among his more experienced teammates.
on Dec 14, 2007
you'll have to forgive me a little bit, I've had to write up a number of wordy papers for classes and so its just where my mind tends to go easiest.

QUOTEPerhaps this is a better idea. If we make the criteria of formally joining the league contingent on checking-in to the teams private forum then perhaps this satisfies both criteria at once. The new player will know how to privately communicate with his team and the team should be responsible for making sure he knows what to do. This relieves some of the burden on the new guy and spreads it out a bit among his more experienced teammates.

I like this.
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