Thread Necromancy
Necromancy [Evil]
Level: Brd 5, Blk 4, Clr/Mys 5, Sor/Wiz 5
Components: V, M
Casting Time: 1 standard action
Range: Touch
Target: 1 thread
Duration: Concentration + 1 hour/level; see text
Saving Throw: None
Spell Resistance: No
By intently focusing your energies and attention on the flashing crystalline rectangle and quickly moving your fingers, pressing keys while manipulating a mouse, you infuse a thread with fell necrotic energies, raising it from the veil of death.
By the use of this spell, you can infuse a single dead thread and cause it to appear hale and interesting to those that view it. The caster can attempt to raise more than one thread, but each casting of the thread necromancy spell has an increased chance of drawing the attention of the dread Kryo.
The Kryo is an immensely powerful servant of Draginol who tirelessly works to ensure progress, continuity and order over the forums of the Dread Lords. If confronted by the Kryo the caster may attempt a Bluff or Diplomacy Cloaking spell, but chances of success are very slim. Unless the attention of the Kryo has been successfully Bluffed or Cloaked, the Kryo immediately intervenes and halts the necrotic magic’s that animate the thread.
------------------------------------------------------------------
But seriously folks, shouldn't there be some policy about thread necromancy? It's certainly nice to be able to go through ancient posts searching for lost gems of wisdom, but at some point shouldn't replies to old threads be locked out.
At the risk of being flammed to death, take a look at the recent rash of carrier and planetary bombardment threads as an example. One was dead for 5 months before being dug up and responded to as if had been posted the day before.