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Published on October 19, 2007 By Mumblefratz In Metaverse

This is where we will keep all the rules used for the Metaverse League (MVL). The point is to have a single place where all rules are defined and so there's a single place where people can refer to resolve all question.

I will continually update this OP to reflect the current state of rules that we have all agreed to. The point is to make this as simple and concise as possible. As we have seen argument and upset occurs when different people have different interpretations of what has been agreed. Keeping these rules as simple and short as possible will help reduce potential conflict.



Rule 1) Rule changes are not allowed in the middle of a round. If an unanticipated situation develops in the middle of a round all effort should be made to deal with it as consistently as possible based on current rules and precedent. In the hopefully rare cases this is not possible the Commissioner will make an arbitrary ruling on how the matter will be resolved for the current round. Once the round is over then the issue can be revisited and a more permanent solution can be decided by the members of the League. Note that this arbitrary ruling can only be made by the Commissioner. Also the Commissioner is the only person that can grant an exception to any rule, but this power should be used judiciously.

Rule 2) Team Size. People may join the League and start playing at pretty much anytime. In the middle of a round a new player should be randomly assigned a new team by either the Commissioner or Vice Commissioner. The only limitation is that at any point in time no team should have more than one more player than any other team.

Also people may have to announce that they can't submit during a round. This can be treated using the scoring rules related to non-submission or if it's early in the round the teams could be re-balanced by the Commissioner. The decision to re-balance or not, and if so who to move, is soley the decision of the Commissioner.

The ideal team size is 5 since it provides some protection against an unforeseen non-submittal without being too unweildly. Team size at the beginning of a round should never be less than 4 or more than 6.

Rule 3) Honor System. Each round of play consists of a game (or games) of randomly selected settings and victory conditions. Very few of the required settings can be verified, namely galaxy size and victory condition. The fact that all other settings cannot be verified requires the league to operate on the honor system.

From time to time various versions of the game may exhibit a bug that temporarily allows some particular exploit. When and if this happens people should make sure the league is aware of the situation but no rule will be made to prohibit the particular exploit other than the same honor system that ensures everyone is playing the same game.

A final point about the honor system is that abuse of the honor system doesn't debase a single game played by a single player but debases every game played by every player. When seen in this light I'm sure that no one would be tempted to risk shaking the foundation of the league just to gain a miniscule benefit by intentionally bending a setting or rule. Also everyone should realize that honest mistakes do happen and if occasionally someone makes a mistake in a required game setting that it's no real big deal.

A corollary to the fact that only galaxy size and victory condition can be verified, along with the practice of taking a game submitted to the metaverse but not submitted to the league as a persons "intended" league submission, results in the rule that people should not have games submitted to the metaverse under their league character that might be confused with a legitimate league game. Note that clearly once a player has made a submission for the current round there can be no such confusion.

Honor System Addendum

The deliberate and determined use by a Player, with full knowledge and intent, of repeatedly and excessively, exploiting bugs, quirks, or other miscellanea in a game to achieve an outcome not normally possible is hereby prohibited in the MVL.

Rule 4) Reported Difficulty Levels and Race Customization in MVL Games

Every MVL player is honor bound to ensure that the effective difficulty of any game they submit is accurately represented by the games posted difficulty. To support this requirement the following guidance is provided.

External modification of any game related files are prohibited in MVL games.

In-game modification of opponent characteristics is prohibited in MVL games. The only choices allowed are the selection of opponents from among the default standard races and default custom race and the selection of their difficulty levels.

All opponent starting relations must be set to "Unknown".

DA games must be set to Allow Surrenders.

Rule 5) MVL Member Behavior

In the case where a MVL member has been found to be cheating, being overly disruptive, or detrimental to the League in some form, the commissioner is free to levy the following punishments as he deems necessary and appropriate. Such punishments may include; the loss of a team Captaincy or other MVL Administrative Position, the loss of the Player's points earned in a particular Round, forcing the Player to sit out a Round, or any other temporary punishment deemed appropriate.

For anything deemed worthy of a permanent ban from the league then besides the recommendation of the commissioner it should also require the consensus of the captains and other MVL administrators to make the ban permanent. Once banned then continued disruption of MVL threads and activities will be appropriately reported to forum authorities.



Scoring

A team's score consists of the sum of "base" scores plus individual and team bonus points.

Base Score

A player's base score is simply 2 points for a win of the designated type, 1 point for a win of the wrong type and 0 points otherwise. A team’s base score is the sum of the four top player base scores submitted. This is done so that a team having more players has no advantage over a team with fewer players.

There are two types of rounds that are treated slightly differently. One is a “Single Victory” type round where all players play for the same victory condition. The other is an “All Victories” type round where each team must submit at least one game of each of the 4 different victory types.

Non-Submission

In the Single Victory round if a player neglects to submit a game then there is no issue as long as the team still has at least four other players that submitted a game. However, if the team only had four players to begin with then they would be missing one potential contribution to the team’s base score. If this non-submission is pre-announced (this is highly encouraged), then either the Commissioner or Vice Commissioner may randomly select another member of the team to submit another game to count towards the teams base score.

In the case where no notice is given, if the player has a single game that fits the rounds criteria as to date, galaxy size and victory condition posted to the Metaverse but not yet submitted to the league then that game will be presumed to be submitted "automatically" to the league during the last minute of the round. If there are more than one qualifying game posted to the metaverse under the players MVL character than the game with the highest score/year ratio will be the game submitted to the league. If two or more games have identical score/year ratios then the submitted game shall be randomly selected from these games by the commissioner or vice commissioner whichever is not a memeber of the team in question. Note that players should make sure that any games that "appear" to match the current rounds criteria posted to the MV do indeed satisfy all the current rounds criteria. This can always be accomplished by simply waiting until your official has been made before posting a game to the MV that might otherwise be confused with the current MVL game.

In the case where no notice is given, and if other members of the team have other games that satisfy the round’s criteria that have already been submitted to the metaverse then either the Commissioner or Vice Commissioner may randomly select one of these games to count towards the teams base score. In this case the team should identify *all* such games that satisfy the round’s criteria for possible selection not simply the *best* such game.

If the non-submission is not pre-announced and the team has no “extra” qualifying games then the team gets credit only for the number of base scores properly submitted.

Note that a team of 5 players with two players that failed to submit a game would be in a similar situation as described above and the same rules apply. The same is true with 6 players and 3 non-submissions, etc. It is also possible for a team to be more than one submission short of the required total of 4 in which case the same rules can be applied to possibly allow the team to make up for more than one non-submission.

Finally these same rules apply in the case of an All Victories round but with an extra qualification. This extra requirement is that in an All Victories round each team is required to submit at least one game of each victory type. In this case the team may be required to use an “extra” game as described by the rules above that duplicates the victory type of an already submitted game. In this case for base scoring purposes that game would have to be considered a 1 point victory of the wrong type. Note that such a game could still receive individual and team bonus points based on the correct victory category.

Individual Bonus Points

In the case of a Single Victory round a single bonus point is granted for the 4 top scoring games and the 4 fastest games.

In the case of an All Victory round a single bonus point is given to the top score and the fastest game in each of the 4 different victory conditions.

The fastest games are determined by the number of years reported by the metaverse. Game speed ties are broken by score and score ties are broken by speed. Any games tied in both speed and score will be left unbroken and both players will receive the identical bonus.

Team Bonus Points

All team bonus points are based on the average of the team’s submitted games. Just as in the individual bonus point case only wins of the correct type are counted. The 1st place team receives 2 points and the 2nd place team receives 1 point in the following categories.

Team Score

Team Speed (speed of game reported by metaverse)

Team Submission (number of days into the round before game is submitted to the league)

Any teams tied in any team bonus category receive the same bonus. However, any fractional result is not subject to rounding and any tie must be exact.



MVL Voting Rules

1. Any MVL member can call for a vote among any number of competing proposals which must be seconded by two other MVL members to be considered official.

2. All votes will occur in the Galciv II Metaverse Leagues forum at the Core and notice must also be given in the current MVL Round thread.

3. All votes should run for a period of time specified in the OP of the voting thread. This period should be no shorter than 1 week or longer than 3 weeks. It's encouraged but not required that votes should be completed before the start of the next round of play if at all possible.

4. A valid vote requires participation by at least 50% of active MVL members. An abstention counts as participation. A proposal requires 60% or more of the cast ballots to be accepted. If less than 60% is achieved by any one proposal there will be a runoff between the two most popular options. The winner of the runoff will be the proposal that achieves a simple majority of votes cast with no quorum requirement.

5. Editing of your vote is allowed although any changes should be made in such a way as to make it obvious that a change has occured.

6. Once the time specified for the vote expires the thread will be locked to maintain an accurate record of the vote. The results of any vote are final and can only be changed by a subsequent official MVL vote.

Rules accepted by Consensus

From time to time minor issues may crop up that may not warrent the full attention of the League. In such cases a limited number of members may discuss the issue and come to some agreement. As long as no member of the league voices any objection to such an agreement and as long as such an agreement has been posted in a prominent thread (the current round thread or the MVL Rule thread) for a period of one week then that rule will be considered to be "official" by the league.

Besides any MVL member voicing an objection to the proposed rule, thereby invalidating the proposal, any member could also move to have a vote taken on the proposal which, as specified in our voting rules, requires a vote be taken as long as the motion is seconded by two other MVL members.



Last update Mar 28, 2008. Added Race Configuration Rule and Honor System Addendum

 


Comments (Page 30)
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on Jun 05, 2008
wow, over two months with no new rules; I think that's a record for us
on Jun 06, 2008
Hopefully we have pretty much everything covered and we'll be set for awhile. But I'm sure new things will pop up from time to time.
on Jun 06, 2008
well, im about to break our streak

we don't actually have a rule/precedent in how we would deal with a cheater (though expulsion from the MVL has always been the most "obvious" choice) or a disruptive force.

as such, I present for consideration

A situation may arise where a Player(s) has been found to be cheating, being overly disruptive, or detrimental to the League in some form. If this happens to be the case, depending on the severity of the situation, the Commissioner may do one or more of the following: Loss of Captaincy or other Administration Position, Strip the Player(s) of any points earned that Round, Force the Player(s) to sit out a Round, Expel and Ban the Player(s) from the League, and/or contact the Forum Moderators and ask for the permanent banning of Player(s) from the forums.
on Jun 06, 2008
It's probably a good idea to have a catch-all rule in place dealing with punishments of various levels of offense.

To date this has not been necessary and I expect that everyone hopes that it never will become necessary but having a rule in place for dealing with a potential problem is a good idea since it then becomes something that's been thoughtfully considered and not just some arbitrary punishment that is thought up in the heat of the moment.

I would like to suggest that there be two levels of offense. For the first level I am fine with it being totally up to the commissioner’s discretion to levy punishment. For one I'm certain this is not something that would be done facetiously and in the 2nd case anyone feeling they were punished without cause could always appeal to the court of public opinion.

However for the 2nd level I wouldn't like to leave it up to the judgment of a single person even if that person clearly has only the best interest of the league at heart.

I would basically like to put it this way.



In the case where a MVL member has been found to be cheating, being overly disruptive, or detrimental to the League in some form, the commissioner is free to levy the following punishments as he deems necessary and appropriate. Such punishments may include; the loss of a team Captaincy or other MVL Administrative Position, the loss of the Player's points earned in a particular Round, forcing the Player to sit out a Round, or any other temporary punishment deemed appropriate.

For anything deemed worthy of a permanent ban from the league then besides the recommendation of the commissioner it should also require the consensus of the captains and other MVL administrators to make the ban permanent. Once banned then continued disruption of MVL threads and activities will be appropriately reported using the forum report facility.




The player’s recourse is really only the “court of public opinion” and if a group of MVL members feel someone has been mistreated under the auspices of this rule then they are free to bring it to the MVL membership and the league as a whole could then vote on whether or not they agreed that the action taken was appropriate.

There is the presumption that such punishment would in general be proceeded by a PM warning that continued action may result in such punishment but that is also is up to the discretion of the commissioner. If something is deemed "bad enough" no such PM warning is required.

I believe that some requirement to have additional approval over and above just the commissioner’s discretion protects both the player in question and the commissioner as well. It protects the player in the obvious way of requiring multiple people in responsible positions to agree that such a punishment is warranted. It protects the commissioner in that it shows that this decision is not just the potentially arbitrary opinion of one person but the measured decision of a group of people. I basically just made up the captains and MVL administrators thing on the spur of the moment, perhaps this should require a formal vote but I felt that consensus of captains and MVL administrators was a compromise between only commissioner discretion and a full league wide vote. If folks feel a vote here would be good then I’m fine with that as well.

Finally while any member presumably has the right to bring up reprehensible forum behavior to the attention of forum staff with their own recommendation that such a person should be banned from the site, the possibility of an actual banning is so divorced from the authority of the MVL that this wording should probably not be used. That's not to say that some offense might be heinous enough that multiple MVL members may choose to report it and express their own opinion that it warrants banning from the site, it's just that such action is really far above the "charter" of the MVL per se.

Even just the action of reporting a player is something that should be considered very seriously. For this reason I would also like to hear Kryo’s opinion on this proposed rule before its acceptance. Basically some folks may think that reporting someone is simply like giving negative karma but from what I’ve heard reporting someone generates over 20 emails to people in authority at Stardock and is indeed a very serious thing that can be as bad for someone to misuse as it can be for someone to have it used on them.
on Jun 06, 2008
i like how you restated it Mumble
on Jun 06, 2008
Sounds reasonable and thorough.

Kzinti empire2.JPG Sentient species taste better...
on Jun 06, 2008
Even just the action of reporting a player is something that should be considered very seriously. For this reason I would also like to hear Kryo’s opinion on this proposed rule before its acceptance.


Obviously anything internal to the MVL is up to you guys. As to forum behavior in general, trolling or other rules violations here would be no different from those anywhere else. If the problem is an obvious one that anyone can deal with without needing to look into context or contact other involved parties, the report function is fine, but if it's something that would need investigation before action was taken, a PM to me is better.
on Jun 06, 2008
Per Kryo's response I would ammend it slightly to be the following.




In the case where a MVL member has been found to be cheating, being overly disruptive, or detrimental to the League in some form, the commissioner is free to levy the following punishments as he deems necessary and appropriate. Such punishments may include; the loss of a team Captaincy or other MVL Administrative Position, the loss of the Player's points earned in a particular Round, forcing the Player to sit out a Round, or any other temporary punishment deemed appropriate.

For anything deemed worthy of a permanent ban from the league then besides the recommendation of the commissioner it should also require the consensus of the captains and other MVL administrators to make the ban permanent. Once banned then continued disruption of MVL threads and activities will be appropriately reported to forum authorities.




Just a slight change which leaves the reporting mechanism unspecified.

The point is that MVL can only "punish" within the context of the MVL itself. The ultimate punishment is banning from the MVL. Beyond that any harrasment or abuse is just like it would be in any other part of the forum and really has nothing to do specifically with the MVL except for perhaps being the target.
on Jun 06, 2008
I think this rule covers the intent nicely. Good work SB and Mumble.
on Jun 07, 2008
I agree with the above rule, but the ability to deduct a player's score might not sit well with the rest of the team. I mean, an entire team could suffer on the actions of one individual. Of course, a person cheating(should they be caught) would be an exception.

Perhaps merely restricting future participation would be a better alternative.
Here's what I mean,
_____________________________________________________________________________
In the case where a MVL member has been found to be overly disruptive, or detrimental to the League in some form through complaints lodged by other league members, the commissioner is free to levy the following punishments as he deems necessary and appropriate. Such punishments may include; the loss of team captaincy or other MVL Administrative Position, forcing the Player to sit out a Round, or any other temporary punishment deemed appropriate.

In the case of being caught cheating, the loss of the Player's points earned in the particular Round(or season, if said player has been found to be cheating during multiple rounds) and a temporary ban imposed until the commissioner or a court of public opinion can agree on a suitable punishment within the boundaries of the MVL.

For anything deemed worthy of a permanent ban from the league then besides the recommendation of the commissioner it should also require the consensus of the captains and other MVL administrators to make the ban permanent. Once banned then continued disruption of MVL threads and activities will be appropriately reported to forum authorities.

_____________________________________________________________________________

Do feel free to edit it as you wish. I just think that being a nuisance, while it does justify some form of punishment(such as MVL ban, temporary or otherwise), it has nothing to do with how well you may be playing the game.
on Jun 07, 2008
I agree with the above rule, but the ability to deduct a player's score might not sit well with the rest of the team. I mean, an entire team could suffer on the actions of one individual. Of course, a person cheating(should they be caught) would be an exception.


Thinking about sports (which, admittedly, I know little about), teams often suffer the penalties caused by individual team members, don't they? I mean, if a hockey player gets sent to the penalty box, the other players on the team are essentially penalized by having one less player. That's part and parcel of the concept of "team", to my mind.

But who the hell would cheat in MVL anyway? That would either be completely unintentional or completely pathetic, heh.
on Jun 07, 2008
Thinking about sports (which, admittedly, I know little about), teams often suffer the penalties caused by individual team members, don't they? I mean, if a hockey player gets sent to the penalty box, the other players on the team are essentially penalized by having one less player. That's part and parcel of the concept of "team", to my mind.


Yes, but the other players don't lose the goal that that player might've made.
on Jun 07, 2008
I agree with the above rule, but the ability to deduct a player's score might not sit well with the rest of the team. I mean, an entire team could suffer on the actions of one individual. Of course, a person cheating (should they be caught) would be an exception.

Absolutely, and the commissioner is very cognizant of that point.

There is no doubt to me that the current or any future commissioner would always have the best interests of the league at heart. I believe that the only case that the commissioner would decide to in some way penalize the team as opposed to just the specific individual(s) would be the case where there was some evidence of cupability on the teams part as well.

The point of most rules is to as clearly and concisely specify the crux of the issue without getting into the exact specifics of how one application of the rule may differ from another.

I think people should trust that the commissioner will do what is fair and equitable and will not penalize a team because of the actions of a single person unless truly there is no other equitable way.

The problem we face is as soon as you start to break out and specify precisely the conditions under which one set of punishments apply and others don't then the rule rapidly begins to become unweidly, confusing and subject to second guessing.

Basically my changes to Silver's initial proposal took his proposed set of punishements and simply divided them into two classes. One class are really basically fines the effect of which is temporary and for those I think we should all trust to the commissioner's judgement. I just broke out the single case of banishment from the league as the more drastic punishment that is of a permanent nature and therefore warrents a more measured and thoughtful decision.

We could certainly add wordage that directs the commissioner to apply punishments in specific ways for specific infractions but I really don't believe that is necessary and it starts down the path of making the rule much more complicated. In the end there really will be no difference. The commissioner is elected to a position of trust. I see no big deal in trusting the commissioner to do what is really the right thing to do in the specific circumstance. Do you?
on Jul 11, 2008
Have we moved to accept this based on the Consensus Rule? or do we need to have a vote? I think, esp with your above post Mumble, that its pretty well set as it is


In the case where a MVL member has been found to be cheating, being overly disruptive, or detrimental to the League in some form, the commissioner is free to levy the following punishments as he deems necessary and appropriate. Such punishments may include; the loss of a team Captaincy or other MVL Administrative Position, the loss of the Player's points earned in a particular Round, forcing the Player to sit out a Round, or any other temporary punishment deemed appropriate.

For anything deemed worthy of a permanent ban from the league then besides the recommendation of the commissioner it should also require the consensus of the captains and other MVL administrators to make the ban permanent. Once banned then continued disruption of MVL threads and activities will be appropriately reported to forum authorities.
on Jul 11, 2008
I concur.

Kzinti empire2.JPG Sentient species taste better...
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